• Error opening my shop in f4 menu
    8 replies, posted
How do i post the coding into this? So i can upload the code
Post your code wrapped in lua tags, so [ lua ] CODE [ /lua ] without the spaces.
What you mean?
Type [ lua ] without spaces, paste your code then type [ /lua ] without spaces. Hard not to understand? :dance:
[lua][ERROR] gamemodes/darkrp/gamemode/client/vgui.lua:1039: attempt to concatenate global 'CUR' (a nil value) 1. Refresh - gamemodes/darkrp/gamemode/client/vgui.lua:1039 2. OpenTab - gamemodes/darkrp/gamemode/client/vgui.lua:487 3. DoClick - gamemodes/darkrp/gamemode/client/vgui.lua:970 4. unknown - lua/vgui/dlabel.lua:206 [/lua] [editline]18th January 2014[/editline] another error is [lua]Couldn't include file 'client\vgui.lua' (File not found) <@gamemodes/darkrp/game mode/cl_init.lua (line 69))[/lua]
We need to see the code before we can help you. Second error means the file cannot be sent to the client because it is not there or the path is misspelled.
[QUOTE=CR7;43576992][lua][ERROR] gamemodes/darkrp/gamemode/client/vgui.lua:1039: attempt to concatenate global 'CUR' (a nil value) 1. Refresh - gamemodes/darkrp/gamemode/client/vgui.lua:1039 2. OpenTab - gamemodes/darkrp/gamemode/client/vgui.lua:487 3. DoClick - gamemodes/darkrp/gamemode/client/vgui.lua:970 4. unknown - lua/vgui/dlabel.lua:206 [/lua] [editline]18th January 2014[/editline] another error is [lua]Couldn't include file 'client\vgui.lua' (File not found) <@gamemodes/darkrp/game mode/cl_init.lua (line 69))[/lua][/QUOTE] So, open garrysmod/gamemodes/darkrp/gamemode/client/vgui.lua and post all of your code or just add [lua]CUR = $[/lua] in cl_init.lua
[lua]local VoteVGUI = {} local QuestionVGUI = {} local PanelNum = 0 local LetterWritePanel local function MsgDoVote(msg) local _, chatY = chat.GetChatBoxPos() local question = msg:ReadString() local voteid = msg:ReadShort() local timeleft = msg:ReadFloat() if timeleft == 0 then timeleft = 100 end local OldTime = CurTime() if not IsValid(LocalPlayer()) then return end -- Sent right before player initialisation LocalPlayer():EmitSound("Town.d1_town_02_elevbell1", 100, 100) local panel = vgui.Create("DFrame") panel:SetPos(3 + PanelNum, chatY - 145) panel:SetTitle("Vote") panel:SetSize(140, 140) panel:SetSizable(false) panel.btnClose:SetVisible(false) panel:SetDraggable(false) function panel:Close() PanelNum = PanelNum - 140 VoteVGUI[voteid .. "vote"] = nil local num = 0 for k,v in SortedPairs(VoteVGUI) do v:SetPos(num, ScrH() / 2 - 50) num = num + 140 end for k,v in SortedPairs(QuestionVGUI) do v:SetPos(num, ScrH() / 2 - 50) num = num + 300 end self:Remove() end function panel:Think() self:SetTitle("Time: ".. tostring(math.Clamp(math.ceil(timeleft - (CurTime() - OldTime)), 0, 9999))) if timeleft - (CurTime() - OldTime) <= 0 then panel:Close() end end panel:SetKeyboardInputEnabled(false) panel:SetMouseInputEnabled(true) panel:SetVisible(true) for i = 22, string.len(question), 22 do if not string.find(string.sub(question, i - 20, i), "\n", 1, true) then question = string.sub(question, 1, i) .. "\n".. string.sub(question, i + 1, string.len(question)) end end local label = vgui.Create("DLabel") label:SetParent(panel) label:SetPos(5, 25) label:SetText(question) label:SizeToContents() label:SetVisible(true) local nextHeight = label:GetTall() > 78 and label:GetTall() - 78 or 0 // make panel taller for divider and buttons panel:SetTall(panel:GetTall() + nextHeight) local divider = vgui.Create("Divider") divider:SetParent(panel) divider:SetPos(2, panel:GetTall() - 30) divider:SetSize(180, 2) divider:SetVisible(true) local ybutton = vgui.Create("Button") ybutton:SetParent(panel) ybutton:SetPos(25, panel:GetTall() - 25) ybutton:SetSize(40, 20) ybutton:SetCommand("!") ybutton:SetText("Yes") ybutton:SetVisible(true) ybutton.DoClick = function() LocalPlayer():ConCommand("vote " .. voteid .. " yea\n") panel:Close() end local nbutton = vgui.Create("Button") nbutton:SetParent(panel) nbutton:SetPos(70, panel:GetTall() - 25) nbutton:SetSize(40, 20) nbutton:SetCommand("!") nbutton:SetText("No") nbutton:SetVisible(true) nbutton.DoClick = function() LocalPlayer():ConCommand("vote " .. voteid .. " nay\n") panel:Close() end PanelNum = PanelNum + 140 VoteVGUI[voteid .. "vote"] = panel panel:SetSkin(GAMEMODE.Config.DarkRPSkin) end usermessage.Hook("DoVote", MsgDoVote) local function KillVoteVGUI(msg) local id = msg:ReadShort() if VoteVGUI[id .. "vote"] and VoteVGUI[id .. "vote"]:IsValid() then VoteVGUI[id.."vote"]:Close() end end usermessage.Hook("KillVoteVGUI", KillVoteVGUI) local function MsgDoQuestion(msg) local question = msg:ReadString() local quesid = msg:ReadString() local timeleft = msg:ReadFloat() if timeleft == 0 then timeleft = 100 end local OldTime = CurTime() LocalPlayer():EmitSound("Town.d1_town_02_elevbell1", 100, 100) local panel = vgui.Create("DFrame") panel:SetPos(3 + PanelNum, ScrH() / 2 - 50)--Times 140 because if the quesion is the second screen, the first screen is always a vote screen. panel:SetSize(300, 140) panel:SetSizable(false) panel.btnClose:SetVisible(false) panel:SetKeyboardInputEnabled(false) panel:SetMouseInputEnabled(true) panel:SetVisible(true) function panel:Close() PanelNum = PanelNum - 300 QuestionVGUI[quesid .. "ques"] = nil local num = 0 for k,v in SortedPairs(VoteVGUI) do v:SetPos(num, ScrH() / 2 - 50) num = num + 140 end for k,v in SortedPairs(QuestionVGUI) do v:SetPos(num, ScrH() / 2 - 50) num = num + 300 end self:Remove() end function panel:Think() self:SetTitle("Time: ".. tostring(math.Clamp(math.ceil(timeleft - (CurTime() - OldTime)), 0, 9999))) if timeleft - (CurTime() - OldTime) <= 0 then panel:Close() end end local label = vgui.Create("DLabel") label:SetParent(panel) label:SetPos(5, 30) label:SetSize(380, 40) label:SetText(question) label:SetVisible(true) local divider = vgui.Create("Divider") divider:SetParent(panel) divider:SetPos(2, 80) divider:SetSize(380, 2) divider:SetVisible(true) local ybutton = vgui.Create("DButton") ybutton:SetParent(panel) ybutton:SetPos(105, 100) ybutton:SetSize(40, 20) ybutton:SetText("Yes") ybutton:SetVisible(true) ybutton.DoClick = function() LocalPlayer():ConCommand("ans " .. quesid .. " 1\n") panel:Close() end local nbutton = vgui.Create("DButton") nbutton:SetParent(panel) nbutton:SetPos(155, 100) nbutton:SetSize(40, 20) nbutton:SetText("No") nbutton:SetVisible(true) nbutton.DoClick = function() LocalPlayer():ConCommand("ans " .. quesid .. " 2\n") panel:Close() end PanelNum = PanelNum + 300 QuestionVGUI[quesid .. "ques"] = panel panel:SetSkin(GAMEMODE.Config.DarkRPSkin) end usermessage.Hook("DoQuestion", MsgDoQuestion) local function KillQuestionVGUI(msg) local id = msg:ReadString() if QuestionVGUI[id .. "ques"] and QuestionVGUI[id .. "ques"]:IsValid() then QuestionVGUI[id .. "ques"]:Close() end end usermessage.Hook("KillQuestionVGUI", KillQuestionVGUI) local function DoVoteAnswerQuestion(ply, cmd, args) if not args[1] then return end local vote = 0 if tonumber(args[1]) == 1 or string.lower(args[1]) == "yes" or string.lower(args[1]) == "true" then vote = 1 end for k,v in pairs(VoteVGUI) do if ValidPanel(v) then local ID = string.sub(k, 1, -5) VoteVGUI[k]:Close() RunConsoleCommand("vote", ID, vote) return end end for k,v in pairs(QuestionVGUI) do if ValidPanel(v) then local ID = string.sub(k, 1, -5) QuestionVGUI[k]:Close() RunConsoleCommand("ans", ID, vote) return end end end concommand.Add("rp_vote", DoVoteAnswerQuestion) local function DoLetter(msg) LetterWritePanel = vgui.Create("Frame") LetterWritePanel:SetPos(ScrW() / 2 - 75, ScrH() / 2 - 100) LetterWritePanel:SetSize(150, 200) LetterWritePanel:SetMouseInputEnabled(true) LetterWritePanel:SetKeyboardInputEnabled(true) LetterWritePanel:SetVisible(true) end usermessage.Hook("DoLetter", DoLetter) local F4Menu local F4MenuTabs local F4Tabs = {} local hasReleasedF4 = false function GM:addF4MenuTab(name, tabControl, icon) return table.insert(F4Tabs, {name = name, ctrl = tabControl, icon = icon}) end function GM:switchTabOrder(from, to) F4Tabs[from], F4Tabs[to] = F4Tabs[to], F4Tabs[from] end function GM:removeTab(tabNr) if ValidPanel(F4Tabs[tabNr].ctrl) then F4Tabs[tabNr].ctrl:Remove() end table.remove(F4Tabs, tabNr) end local function ChangeJobVGUI() if not F4Menu or not F4Menu:IsValid() then F4Menu = vgui.Create("DFrame") F4Menu:SetSize(770, 580) F4Menu:Center() F4Menu:SetVisible( true ) F4Menu:MakePopup() F4Menu:SetTitle("Options menu") GAMEMODE:addF4MenuTab("Money/Commands", GAMEMODE:MoneyTab(), "icon16/money.png") GAMEMODE:addF4MenuTab("Jobs", GAMEMODE:JobsTab(), "icon16/user_suit.png") GAMEMODE:addF4MenuTab("Entities/weapons", GAMEMODE:EntitiesTab(), "icon16/cart.png") GAMEMODE:addF4MenuTab("HUD", GAMEMODE:RPHUDTab(), "icon16/camera.png") hook.Call("F4MenuTabs", nil) F4Menu:SetSkin(GAMEMODE.Config.DarkRPSkin) else F4Menu:SetVisible(true) F4Menu:SetSkin(GAMEMODE.Config.DarkRPSkin) end hasReleasedF4 = false function F4Menu:Think() if input.IsKeyDown(KEY_F4) and hasReleasedF4 then self:Close() elseif not input.IsKeyDown(KEY_F4) then hasReleasedF4 = true end if (!self.Dragging) then return end local x = gui.MouseX() - self.Dragging[1] local y = gui.MouseY() - self.Dragging[2] x = math.C
Show us your addEntinties file
Sorry, you need to Log In to post a reply to this thread.