• making an entity rotate
    6 replies, posted
Entity.SetAngles is probably the function that i should be using, but how can i do, so it keeps rotating? I've seen it in RobotBoy's Scream of Fortress video: [url]http://www.youtube.com/watch?v=tRZgX9MOjlU[/url] At 0:31
0,0,0 pitch,yaw,roll Fairly sure yaw must be changed?
Yes, that is correct.
put a timer or a for loop and change the yaw repeatedly.
I love you, Nookyava.
I my case, the model has a rotation animation.
Ah, thank you for that information.
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