Hey guys. Firstly I want to ask you how should I store data in entities that are coming with GMod( like prop_door ), and I want to avoid NWVars as much as possible. Also I'm making a box sent. It has a table that stores items which are in it. My question is how can I make it so when it touches another box sent, it adds the items and their amount from the hitEnt's table to it's own and removing the hitEnt?
Sorry, you need to Log In to post a reply to this thread.