Hi,
I tried to add an ulx command which changes the headsize, but it doesn't work
[code]
function ulx.bubblehead( calling_ply, target_plys, scale)
for k, v in pairs( target_plys ) do
if v:IsValid() then
local matr = v:GetBoneMatrix(6)
matr:Scale(Vector(scale, scale, scale))
v:ManipulateBoneScale(6, matr)
end
end
ulx.fancyLogAdmin( calling_ply, "#A set the headscale for #T to #i", target_plys, scale )
end
local bubble = ulx.command( "Fun", "ulx bubble", ulx.bubblehead, "!bubble" )
bubble:addParam{ type=ULib.cmds.PlayersArg }
bubble:addParam{ type=ULib.cmds.NumArg, default=1, min=0, hint="multiplier" }
bubble:defaultAccess( ULib.ACCESS_ADMIN )
bubble:help( "Set the head scale of a player." )
[/code]
Use code tags please and are you getting any errors?
Figured out myself,
just used
[code] v:ManipulateBoneScale(6, Vector(scale, scale, scale))[/code]
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