So, uhm. I had a thread about this a little while ago. But about maps being slow to download. They download crazy fast now and that's all good. The only problem is, our server used to have around 22 people. But ever since I changed the download url we've only gotten up to 12-14 max. Here's my server cfg. And, I'm sorry if this is in the wrong section, I didn't know where else to post it.
[CODE]log on
hostname "MUDGaming.enjin.com|TTTFastmine|Pointshop"
rcon_password "*****************"
sv_password ""
sv_region 255
sv_lan 0
sv_logbans 0
sv_logecho 0
sv_logfile 1
sv_log_onefile 0
sv_noclipspeed 5
sv_noclipaccelerate 5
gamemode terrortown 1
ulx_minply 1
ulx_roundrestart
ulx roundrestart
sbox_allownpcs 1
sbox_godmode 0
sbox_plpldamage 0
sbox_playergod 0
sbox_noclip 1
sv_gravity 300
ttt_postround_dm 1
ttt_no_nade_throw_during_prep 1
ttt_karma_low_autokick 1
ttt_karma_low_amount 699
ttt_karma_low_ban 1
ttt_karma_low_ban_minutes 60
ttt_namechange_bantime 0
ttt_karma_persist 1
ttt_round_limit 10
sv_allowdownload "0"
sv_allowupload "0"
sv_downloadurl "http://mudgaming.org/TTTFastMine/"
sv_loadingurl "mudgaming.org/Load/index.php?sid=%s"
ttt_playercolor_mode 0
sbox_maxprops 150
sbox_maxragdolls 5
sbox_maxnpcs 10
sbox_maxballoons 10
sbox_maxeffects 50
sbox_maxdynamite 10
sbox_maxlamps 20
sbox_maxthrusters 30
sbox_maxwheels 20
sbox_maxhoverballs 20
sbox_maxvehicles 6
sbox_maxbuttons 20
sbox_maxsents 20
sbox_maxemitters 5
sbox_maxspawners 3
sbox_maxturrets 2
net_maxfilesize 200
sv_kickerrornum 0
sv_minrate 0
sv_maxrate 20000
decalfrequency 10
sv_maxupdaterate 66
sv_minupdaterate 10
// execute ban files
exec banned_ip.cfg
exec banned_user.cfg [/CODE]
So config is the reason why people don't enjoy playing on your server?
Wow.. then I assume that my walking speed has increased because I have red laces on my shoes.
No no... It's not what I'm saying at all. We used to be a 24/7 minecraft server. I added maps, figured out how to make it so it's fastDl. But ever since I simply added an "http://" the server's been getting less people on.
[URL="http://en.wikipedia.org/wiki/Correlation_does_not_imply_causation"]Correlation does not imply causation[/URL]
Perhaps the fastdl server is set up incorrectly?
I'm pretty sure It's set up correctly.
It's not your config file, to put it bluntly people are probably losing interest in your server.
Or something along those lines.
No, whenever I remove the "http://" we get up to 23-26 players. Some players have reported lua errors when joining. the only thing i found was this "Model missing: models/props/de_tides/vending_turtle.mdl
Model missing: models/props/cs_office/radio.mdl"
And that's that.
[QUOTE=fappymcfap;43589365]"Model missing: models/props/de_tides/vending_turtle.mdl
Model missing: models/props/cs_office/radio.mdl[/QUOTE]
Do you even own counter strike?
Also looking through your fastdl, there's a lot of content, and players could be losing interest because of the long download times players must go through.
Just a theory
If you mount CS:S on your server, the missing models should be gone
I've been triying to mount CS:S.
Post your mount.cfg.
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