• Murder gamemode Problems with lua bystander kill
    2 replies, posted
i have a small problem with this i am really new on lua coding and such so i came here to ask if a bystanders kills a bystander i also want to see the name of who the bystander killed like "garry killed playername innocent bystander". Can you please help me with that. [code]if IsValid(attacker) && attacker:IsPlayer() then if attacker:GetMurderer() then -- self:SendMessageAll("The murderer has struck again") elseif attacker != ply then if self.ShowBystanderTKs:GetBool() then local ct = ChatText() local col = attacker:GetPlayerColor() ct:Add(attacker:Nick() .. ", " .. attacker:GetBystanderName(), Color(col.x * 255, col.y * 255, col.z * 255)) ct:Add(" killed an innocent bystander ") ct:SendAll() end[/code] Jordi.
For steam name [CODE] ct:Add(ply:Name().." killed "..attacker:Name().. " innocent bystander ") [/CODE] For player name [CODE] ct:Add(ply:GetBystanderName().." killed "..attacker:GetBystanderName().. " innocent bystander ") [/CODE] I don't know if GetBystanderName() is a real thing, but apparently to that code it is
Really thanks it works...
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