Is it possible for example, users within the 'Premium' group to be given a custom SWEP each time they spawn. So rather than spawning with the same crowbar as regular users, they can spawn with a custom item? If anyone knows a potential answer to this it would be great to hear!
Very much possible, you'll need to find the place where you give players the crowbar and a function to know if a player has premium or not, then you just do an "if then else end" statement.
[QUOTE=Robotboy655;43752625]Very much possible, you'll need to find the place where you give players the crowbar and a function to know if a player has premium or not, then you just do an "if then else end" statement.[/QUOTE]
I don't have much experience with custom SWEPs, would it have a similar structure (ex. weapon_zm_fryingpan) [CODE] ply:Give("weapon_zm_revolver")[/CODE]
This is what I have so far.
[CODE]local function giveWeapon(ply)
if ply:IsUserGroup("premium") then
ply:Give("weapon_zm_fryingpan")
end
end[/CODE]
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