• Weapon Checker Confiscating All Weapons
    4 replies, posted
The title pretty much says it all. Inside of the config I see that all the default weapons are listed to not be stripped, but still they are. [CODE]/*--------------------------------------------------------------------------- DarkRP config settings --------------------------------------------------------------------------- This is the settings file of DarkRP. Every DarkRP setting is listed here. Warning: If this file is missing settings (because of e.g. an update), DarkRP will assume default values for these settings. You need not worry about updating this file. If a new setting is added you can manually add them to this file. ---------------------------------------------------------------------------*/ /* Toggle settings Set to true or false */ -- voice3D - Enable/disable 3DVoice is enabled GM.Config.voice3D = true -- adminnpcs - Whether or not NPCs should be admin only. GM.Config.adminnpcs = true -- AdminsCopWeapons - Enable/disable admins spawning with cop weapons GM.Config.AdminsCopWeapons = false -- adminsents - Whether or not SENTs should be admin only. GM.Config.adminsents = true -- adminvehicles - Whether or not Vehicles should be admin only. GM.Config.adminvehicles = true -- allow people getting their own custom jobs GM.Config.allowjobswitch = true -- allowrpnames - Allow Players to Set their RP names using the /rpname command. GM.Config.allowrpnames = true -- allowsprays - Enable/disable the use of sprays on the server. GM.Config.allowsprays = true -- allowvehicleowning - Enable/disable whether people can own vehicles. GM.Config.allowvehicleowning = true -- allowvnocollide - Enable/disable the ability to no-collide a vehicle (for security). GM.Config.allowvnocollide = false -- alltalk - Enable for global chat, disable for local chat. GM.Config.alltalk = false -- autovehiclelock - Enable/Disable automatic locking of a vehicle when a player exits it. GM.Config.autovehiclelock = false -- babygod - people spawn godded (prevent spawn killing) GM.Config.babygod = true -- canforcedooropen - whether players can force an unownable door open with lockpick or battering ram or w/e GM.Config.canforcedooropen = true -- chatsounds - sounds are played when some things are said in chat GM.Config.chatsounds = true -- chiefjailpos - Allow the Chief to set the jail positions. GM.Config.chiefjailpos = true -- cit_propertytax - Enable/disable property tax that is exclusive only for citizens. GM.Config.cit_propertytax = false -- copscanunfreeze - Enable/disable the ability of cops to unfreeze other people's props GM.Config.copscanunfreeze = true -- copscanunweld - Enable/disable the ability of cops to unweld other people's props GM.Config.copscanunweld = false -- cpcanarrestcp - Allow/Disallow CPs to arrest other CPs. GM.Config.cpcanarrestcp = true -- customjobs - Enable/disable the /job command (personalized job names). GM.Config.customjobs = true -- customspawns - Enable/disable whether custom spawns should be used. GM.Config.customspawns = true -- deathblack - Whether or not a player sees black on death. GM.Config.deathblack = false -- showdeaths - Display kill information in the upper right corner of everyone's screen. GM.Config.showdeaths = true -- deathpov - Enable/disable whether people see their death in first person view GM.Config.deathpov = false -- decalcleaner - Enable/Disable clearing ever players decals. GM.Config.decalcleaner = false -- disallowClientsideScripts - Clientside scripts can be very useful for customizing the HUD or to aid in building. This option bans those scripts. GM.Config.disallowClientsideScripts = false -- doorwarrants - Enable/disable Warrant requirement to enter property. GM.Config.doorwarrants = true -- dropmoneyondeath - Enable/disable whether people drop money on death. GM.Config.dropmoneyondeath = false -- droppocketarrest - Enable/disable whether people drop the stuff in their pockets when they get arrested. GM.Config.droppocketarrest = false -- droppocketdeath - Enable/disable whether people drop the stuff in their pockets when they die. GM.Config.droppocketdeath = true -- dropweapondeath - Enable/disable whether people drop their current weapon when they die. GM.Config.dropweapondeath = false -- Whether players can drop the weapons they spawn with GM.Config.dropspawnedweapons = true -- dynamicvoice - Enable/disable whether only people in the same room as you can hear your mic. GM.Config.dynamicvoice = true -- earthquakes - Enable/disable earthquakes. GM.Config.earthquakes = false -- enablebuypistol - Turn /buy on of off. GM.Config.enablebuypistol = true -- enforceplayermodel - Whether or not to force players to use their role-defined character models. GM.Config.enforceplayermodel = true -- globalshow - Whether or not to display player info above players' heads in-game. GM.Config.globalshow = false -- ironshoot - Enable/disable whether people need iron sights to shoot. GM.Config.ironshoot = true -- showjob - Whether or not to display a player's job above their head in-game. GM.Config.showjob = true -- letters - Enable/disable letter writing / typing. GM.Config.letters = true -- license - Enable/disable People need a license to be able to pick up guns GM.Config.license = false -- logging - Enable/disable logging everything that happens. GM.Config.logging = true -- lottery - Enable/disable creating lotteries for mayors GM.Config.lottery = true -- showname - Whether or not to display a player's name above their head in-game. GM.Config.showname = true -- needwantedforarrest - Enable/disable Cops can only arrest wanted people. GM.Config.needwantedforarrest = false -- noguns - Enabling this feature bans Guns and Gun Dealers. GM.Config.noguns = false -- norespawn - Enable/Disable that people don't have to respawn when they change job. GM.Config.norespawn = true -- npcarrest - Enable/disable arresting npc's GM.Config.npcarrest = true -- ooc - Whether or not OOC tags are enabled. GM.Config.ooc = true -- propertytax - Enable/disable property tax. GM.Config.propertytax = false -- proppaying - Whether or not players should pay for spawning props. GM.Config.proppaying = false -- propspawning - Enable/disable props spawning for non-admins. GM.Config.propspawning = true -- removeclassitems - Enable/disable shipments/microwaves/etc. removal when someone changes team. GM.Config.removeclassitems = true -- respawninjail - Enable/disable whether people can respawn in jail when they die GM.Config.respawninjail = true -- restrictallteams - Enable/disable Players can only be citizen until an admin allows them. GM.Config.restrictallteams = false -- restrictbuypistol - Enabling this feature makes /buy available only to Gun Dealers. GM.Config.restrictbuypistol = false -- restrictdrop - Enable/disable restricting the weapons players can drop. Setting this to true disallows weapons from shipments from being dropped GM.Config.restrictdrop = false -- strictsuicide - Whether or not players should spawn where they suicided GM.Config.strictsuicide = false -- telefromjail - Enable/disable teleporting from jail. GM.Config.telefromjail = true -- teletojail - Enable/disable teleporting to jail. GM.Config.teletojail = true -- unlockdoorsonstart - Enable/Disable unlocking all doors on map start. GM.Config.unlockdoorsonstart = false -- voiceradius - Enable/disable local voice chat. GM.Config.voiceradius = true -- tax - Whether players pay taxes on their wallets. GM.Config.wallettax = false -- wantedsuicide - Enable/Disable suiciding while you are wanted by the police. GM.Config.wantedsuicide = false -- showcrosshairs - Enable/disable crosshair visibility GM.Config.showcrosshairs = true -- realisticfalldamage - Enable/Disable dynamic fall damage. Setting mp_falldamage to 1 will over-ride this. GM.Con
Update your core DarkRP.
I downloaded this DarkRP 3 days ago..would that really be the problem?
Sure it was 3 days ago? Should have been fixed 5 days ago. [url]https://github.com/FPtje/DarkRP/commit/4751213ed1f37ecfb0f6e103a06b08fa47ebb9d0[/url] Try update anyway for safe measure. You don't need to update the modification addon, only the core gamemode so it shouldn't be a problem. Plus it's always good to stay up-to-date :)
I think it was 3 days ago but it was through Xenonservers so they could easily have not updated their downloads yet. I'll get back to you once I test it thanks for helping :)
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