Hi everyone,
I'm looking for good deathmatch maps for a gamemode I'm developing.
I've searched the Workshop for over an hour and only came up with about 3 suitable maps.
The requirements for the maps are:
1. Big enough for 8-16 players.
2. It's spawns are spread across the map, or at least not in a single place.*
3. Available on the Steam Workshop.**
* I might make a custom spawn system to overcome this problem because too many maps suffer from this problem.
** If the map is exceptionally good then it doesn't need to be (or should be) available on the workshop.
Thanks for anyone who makes a suggestion! <3
dm_richland is a pretty fun map and its made for deathmatch
I fixed these from HL2: Survivor a while ago; I believe they are quite suitable for deathmatch.
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=169894417[/url]
Thank you guys!
I'm going to check out these maps.
Edit:
By the way, if a map includes weapon entities inside it, is there a standard way to strip a map from its weapon entities?
You could use a lua file that removes all weapon entities
[code]
if SERVER then
for k,v in pairs(ents.GetAll()) do
if v:IsWeapon() then
print("Removed weapon ("..v:GetClass()..")")
SafeRemoveEntity(v)
end
end
end
[/code]
^ Untested shit
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