Any way to check if a client has a game?
Like,
[lua]
-- pseudocode up in here
if LocalPlayer():HasGame("TF2") then
--tf2 model, particle effect, what have you
else
--Ersatz model, particle effect, what have you
end
[/lua]
[QUOTE=amkoc;33275494]Any way to check if a client has a game?
Like,
[lua]
-- pseudocode up in here
if LocalPlayer():HasGame("TF2") then
--tf2 model, particle effect, what have you
else
--Ersatz model, particle effect, what have you
end
[/lua][/QUOTE]
Oh god, code in german.
I saw a code in DarkRP about checking if the player had CSS installed.
[QUOTE=Peach;33331447]I saw a code in DarkRP about checking if the player had CSS installed.[/QUOTE]
it checks the server, but it's the same concept
Sorry, you need to Log In to post a reply to this thread.