• Entities
    0 replies, posted
I need some help with entities. I am trying to create an entitiy with the new update. using juggernaut_suit.lua [lua] ENT.Type = "anim" ENT.Base = "base_gmodentity" ENT.PrintName = "Juggernaut Suit" ENT.Author = "FuriousJack95" ENT.Contact = "FacePunch: tazy4tazy" ENT.Purpose = "Putting on a suit and owning everyone." ENT.Instructions = "Put on, own noobs." if CLIENT then function ENT:Draw() self:DrawModel() end end if SERVER then function ENT:Initialize() self:SetModel( "models/props_interiors/BathTub01a.mdl" ) -- Forget this. self:PhysicsInit( SOLID_VPHYSICS ) self:SetMoveType( MOVETYPE_VPHYSICS ) self:SetSolid( SOLID_VPHYSICS ) local phys = self:GetPhysicsObject() if (phys:IsValid()) then phys:Wake() end end function ENT:Use( activator, caller ) activator:JuggernautEquip() self:Remove() end function ENT:Think() end end [/lua] No entities show in the list where the magnussian device is, also, There isn't a bouncy ball any more D: I use gm_spawnsent juggernaut_suit and it doesnt throw an error, it just doesn't spawn it. OFFTOPIC: Does anyone have a visor material? I cant find one anywhere. like from MW3. EDIT: I fixed it, I had to use gm_spawnsent.
Sorry, you need to Log In to post a reply to this thread.