[code]
local window = vgui.Create( "DFrame" )
window:SetSize( 200,200 )
window:Center()
window:SetTitle( "DModelPanel Test" )
window:MakePopup()
local icon = vgui.Create( "DModelPanel", window )
icon:SetModel( LocalPlayer():GetModel() )
icon:SetSize( 100, 100 )
icon:SetCamPos( Vector( 50, 50, 120 ) )
icon:SetLookAt( Vector( 0, 0, 0 ) )
[/code]
I got this code, I want the head to look at the mouse pos.
Anyone got any help?
Greatly apperacited. <3
[video=youtube;sy_phip5hHI]http://www.youtube.com/watch?v=sy_phip5hHI&feature=related[/video]
I assume you're trying to copy that?
Yep.
You could have the SetLookAt follow the mouse using:
[lua]
gui.ScreenToVector( gui.MousePos() );
[/lua]
[tab]Edit:[/tab]
You can also use Entity.SetPoseParameter to do so.
[QUOTE=Chessnut;33781230]You could have the SetLookAt follow the mouse using:
[lua]
gui.ScreenToVector( gui.MousePos() );
[/lua]
[tab]Edit:[/tab]
You can also use Entity.SetPoseParameter to do so.[/QUOTE]
That won't work.
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