Hey,
First I'm going to start off that I'm VERY new to Lua, so if there are many things wrong with what I need help, please cut me some slack.
I'm trying to get this script to work to place entities on a map to get crafting materials to build stuff, it was working at a time but the timer did the exact same when I wanted it to randomize, and it also didn't work the next time I tried it, so if you could please help a lua newb I would gladly appreciate the help :D
[CODE]if SERVER then return
spawnTimer()
end
function spawnTimer()
timer.Create( "Entity Spawn", math.random(5,10), 0, entitySpawn)
end
local EntityList = {
"weapon_ar2",
"weapon_physgun",
"weapon_crowbar"
}
local PositionList = {
Vector(184, -541, -55),
Vector(-1136.8, -1425, 304)
}
function entitySpawn()
print("Entities Spawning")
for _, pos in pairs( PositionList ) do
local ent = ents.Create(EntityList[math.random(#EntityList)])
ent:SetPos(pos)
ent:Spawn()
end
end[/CODE]
-bump-
[QUOTE=JDeaverBeaver;44015170]it was working at a time but the timer did the exact same when I wanted it to randomize, and it also didn't work the next time I tried it[/QUOTE]
[url]http://facepunch.com/showthread.php?t=1367951&p=44008600&viewfull=1#post44008600[/url]
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