Shared.lua: [b]ITS FIXED[/b]
[lua]// Variables that are used on both client and server
SWEP.Base = "weapon_mad_base"
SWEP.ViewModelFlip = true
SWEP.ViewModel = "models/weapons/v_rif_g3.mdl"
SWEP.WorldModel = "models/weapons/w_rif_aug.mdl"
SWEP.Spawnable = true
SWEP.AdminSpawnable = false
SWEP.Category = "Flubadoo's MW2 Weapons"
SWEP.Primary.Sound = Sound( "weapons/weapon_g3/g3_fire.wav" )
SWEP.Primary.Recoil = 1.35
SWEP.Primary.Damage = 25
SWEP.Primary.NumShots = 1
SWEP.Primary.Cone = 0.011
SWEP.Primary.Delay = 0.11
SWEP.Primary.ClipSize = 20 // Size of a clip
SWEP.Primary.DefaultClip = 20 // Default number of bullets in a clip
SWEP.Primary.Automatic = true // Automatic/Semi Auto
SWEP.Primary.Ammo = "AirboatGun"
SWEP.Secondary.ClipSize = -1 // Size of a clip
SWEP.Secondary.DefaultClip = -1 // Default number of bullets in a clip
SWEP.Secondary.Automatic = false // Automatic/Semi Auto
SWEP.Secondary.Ammo = "none"
SWEP.ShellEffect = "effect_mad_shell_rifle" // "effect_mad_shell_pistol" or "effect_mad_shell_rifle" or "effect_mad_shell_shotgun"
SWEP.Pistol = false
SWEP.Rifle = true
SWEP.Shotgun = false
SWEP.Sniper = false
SWEP.IronSightsPos = Vector (5.9684, -1.7906, 1.1404)
SWEP.IronSightsAng = Vector (2.5871, 1.3214, 3.1928)
SWEP.RunArmOffset = Vector (-2.6657, 0, 3.5)
SWEP.RunArmAngle = Vector (-20.0824, -20.5693, 0)
SWEP.Type = 2
SWEP.Mode = true
SWEP.data = {}
SWEP.data.NormalMsg = ""
SWEP.data.ModeMsg = ""
SWEP.data.Delay = 2
SWEP.data.Cone = 1.5
SWEP.data.Damage = 0.75
SWEP.data.Recoil = 1.35
/*---------------------------------------------------------
Name: SWEP:Precache()
Desc: Use this function to precache stuff.
---------------------------------------------------------*/
function SWEP:Precache()
util.PrecacheSound("weapons/weapon_g3/g3_fire.wav")
end[/lua]
I've used the model here: [url]http://www.fpsbanana.com/skins/86858[/url]
I've hexed it and all the good stuff. However, when I open it up, gmod crashes. Any problems in the script?
I've changed v_rif_galil.mdl to v_rif_g3.mdl using the hexer thing.
[editline]04:56PM[/editline]
This also happens with another hexed model?
Gmod or just the gamemode?
[QUOTE=Busymonkey;22101064]Gmod or just the gamemode?[/QUOTE]
just gmod. in sandbox. It might have something to do with what i'm renaming the model though.
Okay, the thing I meant, was; Is it crashing your Garrys Mod, forcing it to close or what?
[QUOTE=Busymonkey;22101253]Okay, the thing I meant, was; Is it crashing your Garrys Mod, forcing it to close or what?[/QUOTE]
Nvm Its fixed! :) renaming v_rif_galil.mdl to v_rif_dalil.mdl made it work.
Sorry, you need to Log In to post a reply to this thread.