• arg
    3 replies, posted
I've been coding this gamemode for ages, and I still cannot get team 2 to spawn where info_player_terrorist spawns. Team 1 spawns fine in info_player_counterterrorist PLEASE UPDATE THREAD TITLE TO: "Error with gamemode" Also, does anyone know a way to store tables in SQLite?
[url]http://wiki.garrysmod.com/?title=LUA:SQLite_Tutorial[/url] Try that.
I still cannot get the spawnpoints to work correctly.
Okay, here is how you store tables in sqlite: [lua] require('glon'); local tbl = { "Cheese", "Dogs", "Fries", "Bongs", 5, 7, 3, true, false }; player:SetPData( "Example", glon.encode(tbl) ); [/lua] spawnpoints(assuming): [lua] local spawnpoints = {}; function GenerateSpawnpointPositions() for _,e in pairs(ents.GetAll()) do if ( string.lower(ent:GetClass()) == "info_player_terrorist" ) then table.insert(spawnpoints, e:GetPos() ); end end end PrintTable(spawnpoints); [/lua]
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