If i have a particle file ( .pfc ) , do i need to create the particle in lua ?
4 replies, posted
Do i need to make an effect file ( lua/entities/effects/<effect_name>/init.lua ) or can i just do a simple
[LUA]
local vPoint = Vector(0,0,0)
local effectdata = EffectData()
effectdata:SetStart( vPoint ) // not sure if we need a start and origin (endpoint) for this effect, but whatever
effectdata:SetOrigin( vPoint )
effectdata:SetScale( 1 )
util.Effect( "<effect_name>", effectdata )
[/LUA]
please answer
answer him i'am makeing the particle for him :D
XD heya, and thx for the bump, it didnt need it XD