• Sprites and transparent models rendering behind objects
    2 replies, posted
Hello all, I'm having a bit of trouble with sprites and transparent objects: They are always rendering behind other objects, even when they should be in front. I've done a little research and I'm getting the idea that I need to do something with Entity:SetRenderMode() to fix this but so far I haven't been able to figure it out. To be specific, I'm using these sprites and models in the SWEP construction kit addon, found here: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=109724869[/url] Any help would be greatly appreciated!
Try using ENT.RenderGroup = RENDERGROUP_TRANSLUCENT
This did not seem to have any effect.
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