is it posable to make it so the weapon you are holding is on fire (without it hurting you)
then make so when you hit someone with it they also catch on fire? (puting this on a sword)
edit: by on fire i mean the weapon model is on fire
self:Ignite( 999999, 0 )
The rest would depend on the weapon code
To make the person you hit catch on fire, use a entity trace and trace entity ignite,
Sorry, you need to Log In to post a reply to this thread.