When I use the code, I just see a Ragdoll falling on the ground but I'm not in a Ragdoll, what going wrong ?
[code]ply:CreateRagdoll()[/code]
It does what it's supposed to do.
oh ok it's not what I search then,
What is the code to morph in a ragdoll or make a Camera constrained into the eyes of the ragdoll ?
You mean, like ghosting it like you would a prop?
What I mean is to see what the ragdoll see when I spawn in ragdoll
Or for the constraint (@ contraint.Weld) to put a Camera attached to the eyes of the ragdoll if it possible.
Use the CalcView hook. There's a method that gets the player's ragdoll entity.
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