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Weapon animations ; )
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lol
Why not make an own animation and add it to the QC of the model file?
Okay thanks
You run that function in the weapon initialize function if I am right.
[QUOTE=whitestar;49355842]You run that function in the weapon initialize function if I am right.[/QUOTE] I want to run it outside of that function
What are you trying to do?
PLESE just want to change hold type :cry:
Sorry, you need to
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