I was wondering, since I've noticed there is a way to make a NPC class, how might I define things for it while coding it, like for example let's say I make an NPC class zomb_survivor_cop, how would I set it to hate the zombie class?
Well how do I do it for something other then the player? :/
Use that entity instead...
[QUOTE=SeveredSkull;22631535]Use that entity instead...[/QUOTE]
No, what I meant is that when it is spawned from the NPC Menu how do I make it hate and therefore attack zombies instead of fearing and running from them? >_>
Find the hook that gets called when an npc is created and add the relationship then.