• DModelPanel not doing it right?
    5 replies, posted
I keep getting this glitch and I really have no idea how to fix it: [img]http://img707.imageshack.us/img707/6408/hl22010061301213510.png[/img] And here is my code: [lua]local function Unlockables() winunl = vgui.Create( "DFrame" ) winunl:SetSize( 315, math.floor( ScrH() * 0.3 ) ) winunl:Center() winunl:SetTitle( "Unlockables" ) winunl:SetVisible( true ) winunl:SetDraggable( true ) winunl:ShowCloseButton( true ) winunl:MakePopup() local icon = vgui.Create( "DModelPanel", winunl ) icon:SetModel( LocalPlayer():GetModel() ) icon:SetPos( 100, 100 ) icon:SetSize( 200, 200 ) icon:SetCamPos( Vector( 70, 80, 60 ) ) icon:SetLookAt( Vector( 0, 0, 0 ) ) end[/lua]
Set the Z position on the SetCamPos higher, then you should see the rest of the model So instead of this [lua]icon:SetCamPos( Vector( 70, 80, 60 ) )[/lua] Do this [lua]icon:SetCamPos( Vector( 70, 80, 80 ) )[/lua]
try to set the CamPos to 50, 50, 50
Worked, Thanks.
Which one worked, mine or his?
[QUOTE=LuckyLuke;22642268]Which one worked, mine or his?[/QUOTE] Why does it matter? You both told him to do the same thing but with different numbers.
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