• 2D3D door text
    5 replies, posted
Hello, I've been looking at some servers and noticed an attractive text that looks good. I have some screenshots of the text and was wondering if anyone knows where I can get it from or learn how to code it. Images: Unowned: [url=http://postimage.org/image/bgp90im7n/][img]http://s13.postimage.org/bgp90im7n/unowned.jpg[/img][/url] Owned: [url=http://postimage.org/image/8lc5tni7n/][img]http://s13.postimage.org/8lc5tni7n/owned.jpg[/img][/url] (I think he's tired of selling...) Having this would be great and help me a great deal. Thanks!
I am in the same boat, i desperately want a 2d3d guide/ tut. Maybe someone can make a Tut on the wiki.
i would also like this. if anyone has found a way of this please send me some code. will pay if really needed...
You all should probably just experiment a bit more and actually look at the wiki article on the matter, 3d2d stuff isn't [I]that[/I] unattainably hard. [URL]http://wiki.garrysmod.com/?title=Cam.Start3D2D[/URL] Help for related topic that might be causing your confusion with 3d2d: [B]Vectors:[/B] [URL]http://hyperphysics.phy-astr.gsu.edu/hbase/vect.html#vec7[/URL] [URL]http://www.physics.uoguelph.ca/tutorials/vectors/vectors.html[/URL]
In addition to what wizardsbane posted, heres a mostly finished tutorial if you still need some help. [URL="http://wiki.garrysmod.com/?title=3D2D_Tutorial"]http://wiki.garrysmod.com/?title=3D2D_Tutorial[/URL]
Doing this is actually more of a pain than I thought. Doors apparently only rotate one way so when a map maker puts doors in their map that rotate opposite ways, you can't just use their angles anymore to project the 3d2d text :I Edit: I actually found the server using that exact 3D2D Text, I think I know how they did it. I'll try to code it using their method.
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