• New Server needing Anti-Cheat
    14 replies, posted
A few of us have started a new RPW server and we have got a pretty decent flow of people but were having a problem with alot of Aimbots/Wallhacks. And due to the problem that we dont have a lua expert yet.. havent been able to combat it. So im looking for an anti-cheat lua that can help us kick or give us a heads up about wallhacks/ Aimbots Thanks
[URL="http://wiki.garrysmod.com/?title=ScriptEnforcer"]this[/URL] ?
[QUOTE=slay3r36;22763302][URL="http://wiki.garrysmod.com/?title=ScriptEnforcer"]this[/URL] ?[/QUOTE] ] sv_scriptenforcer "sv_scriptenforcer" = "1" ( def. "0" ) game notify replicated - Enforce script consistency ] lua_openscript_cl dev3.lua Running script dev3.lua...
And.... this is why we need a lua expert... Thanks Guys :D
[QUOTE=CombineGuru;22768103]] sv_scriptenforcer "sv_scriptenforcer" = "1" ( def. "0" ) game notify replicated - Enforce script consistency ] lua_openscript_cl dev3.lua Running script dev3.lua...[/QUOTE] [quote] Note: This is important because SE will not work properly unless it is started before the map initializes. If you don't like that you can always enable it afterwords but you will need to change the server level for it to take effect. [/quote]
[QUOTE=ColdFusion;22770946][/QUOTE] He obviously tried to show how easy it's to bypass SE
[QUOTE=Trivkz;22771439]He obviously tried to show how easy it's to bypass SE[/QUOTE] don't you get kicked if the client value is different from the server one ?
its stupidly easy to bypass... [editline]02:34PM[/editline] it also breaks gamemodes like TTT
[QUOTE=Tobba;22794686]its stupidly easy to bypass... [editline]02:34PM[/editline] it also breaks gamemodes like TTT[/QUOTE] Yeh but people who cheat and don't know how to bypass se lol.
And the guys who make the cheats will get around any anticheat that you can get publicly.
[QUOTE=Bletotum;22811164]And the guys who make the cheats will get around any anticheat that you can get publicly.[/QUOTE] Depends how strong it is, i'm currently working on my own and i'll start a public testing soon.
[QUOTE=Tobba;22794686]it also breaks gamemodes like TTT[/QUOTE] Actually it doesn't. My Fretta-server works perfectly with sv_scriptenforcer set to one.
[QUOTE=DarKSunrise;22820487]Actually it doesn't. My Fretta-server works perfectly with sv_scriptenforcer set to one.[/QUOTE] sv_scriptenforcer "1" doesn't want to work at all on my server even though it's in server.cfg it just breaks everything.
[QUOTE=CombineGuru;22768103]] sv_scriptenforcer "sv_scriptenforcer" = "1" ( def. "0" ) game notify replicated - Enforce script consistency ] lua_openscript_cl dev3.lua Running script dev3.lua...[/QUOTE] You wouldn't have known about runtime assembly patches had I not showed you.
Public testing today later on! :D Get your cheats ready to be tested.
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