• Download map materials only when going to map
    2 replies, posted
Instead of having all the materials and crap download for some maps that dont have them packed in the bsp what would I put in my resource file to have them download only when you got to the specific map that needs them downloaded? would it be something like: if curMap = game.GetMap() == ("mapname.bsp" ) then resource.AddFile( "materials/blahblahblah.vmt" ) end ?
Use this to combine textures/models with the .bsp file: [url]https://developer.valvesoftware.com/wiki/Pakrat[/url] It's tiresome when map makers have custom materials as seperate files.
[QUOTE=NiandraLades;44394093]Use this to combine textures/models with the .bsp file: [url]https://developer.valvesoftware.com/wiki/Pakrat[/url] It's tiresome when map makers have custom materials as seperate files.[/QUOTE] ohh thank you!
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