I am having an issue with people sometimes not picking up ammo and people sometimes not being able to open doors. Both issues last for one TTT round and happen both at the same time at random rounds. I was wondering if this was something I had done of whether this was an issue created by the 4/4/14 update.
Without knowing what you changed, there's no way of knowing. Make sure your TTT is updated.
The TTT is updated and the only other change was me adding the bottom line to this script:
[lua]ITEM.Name = 'Axe'
ITEM.Price = 500000
ITEM.Model = 'models/weapons/w_axe.mdl'
ITEM.WeaponClass = 'weapon_axe'
ITEM.SingleUse = false
function ITEM:OnEquip(ply)
ply:StripWeapon('weapon_zm_improvised')
ply:Give(self.WeaponClass)
ply:SelectWeapon(self.WeaponClass)
end
function ITEM:OnHolster(ply)
ply:StripWeapon(self.WeaponClass)
ply:Give('weapon_zm_improvised')
ply:SelectWeapon('weapon_zm_improvised')
end
function ITEM:ModifyClientsideModel( ... ) return ... end[/lua]
Completely shameless bump
Make sure any changes you did to TTT is NOT in the core files; put them in an addon folder; including pointshop.
I'd recommend re-downloading TTT from the SVN just to be sure you have the latest core files. You shouldn't be experiencing the issue of not being able to pick up ammo unless you're using a weapon_* which is not set to the TTT weapon base.
[url]https://github.com/garrynewman/garrysmod/tree/master/garrysmod/gamemodes/terrortown[/url]
As for not being able to open doors; are the doors solid or can you walk through them? If you can walk through them then the server doesn't have them mounted correctly:
[url]https://dl.dropboxusercontent.com/u/26074909/tutoring/server_srcds_steamcmd/setting_up_a_server_with_steamcmd.lua.html[/url]
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