[url]http://developer.valvesoftware.com/wiki/SetSolidFlags([/url])
Personally I can think of a few uses for it.
-snip-
[QUOTE=Dubby;23638838][url]http://developer.valvesoftware.com/wiki/SetSolidFlags([/url])
Personally I can think of a few uses for it.[/QUOTE]
URL is broken.
Facepunch glitch or something, just add the last ) yourself
[QUOTE=Tobba;23639590]Facepunch glitch or something, just add the last ) yourself[/QUOTE]
What he said.
[QUOTE=Dubby;23638838][url]http://developer.valvesoftware.com/wiki/SetSolidFlags([/url])
Personally I can think of a few uses for it.[/QUOTE]
[lua]
self.Entity:SetSolid( SOLID_* )
[/lua]
[url]http://wiki.garrysmod.com/?title=Solid[/url]
[url]http://wiki.garrysmod.com/?title=Enumeration_List[/url]
[QUOTE=Cubar;23642962][lua]
self.Entity:SetSolid( SOLID_* )
[/lua]
[url]http://wiki.garrysmod.com/?title=Solid[/url]
[url]http://wiki.garrysmod.com/?title=Enumeration_List[/url][/QUOTE]
These are not the same functions. The idea behind this proposal is to make it easier to create trigger-like entities. (I think)
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