• Hey Garry, how about adding this function?
    6 replies, posted
[url]http://developer.valvesoftware.com/wiki/SetSolidFlags([/url]) Personally I can think of a few uses for it.
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[QUOTE=Dubby;23638838][url]http://developer.valvesoftware.com/wiki/SetSolidFlags([/url]) Personally I can think of a few uses for it.[/QUOTE] URL is broken.
Facepunch glitch or something, just add the last ) yourself
[QUOTE=Tobba;23639590]Facepunch glitch or something, just add the last ) yourself[/QUOTE] What he said.
[QUOTE=Dubby;23638838][url]http://developer.valvesoftware.com/wiki/SetSolidFlags([/url]) Personally I can think of a few uses for it.[/QUOTE] [lua] self.Entity:SetSolid( SOLID_* ) [/lua] [url]http://wiki.garrysmod.com/?title=Solid[/url] [url]http://wiki.garrysmod.com/?title=Enumeration_List[/url]
[QUOTE=Cubar;23642962][lua] self.Entity:SetSolid( SOLID_* ) [/lua] [url]http://wiki.garrysmod.com/?title=Solid[/url] [url]http://wiki.garrysmod.com/?title=Enumeration_List[/url][/QUOTE] These are not the same functions. The idea behind this proposal is to make it easier to create trigger-like entities. (I think)
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