thanks, but i cant find the cordinates thing :(
[editline]11:40AM[/editline]
entity:SetPos( Vector(11.1, 1.1, 1.1)
entity:SetAngles(Angle(90, 0, 0))
i found this
This is how you would spawn a simple prop at the world spawn:
[lua]local ent = ents.Create( "prop_physics" )
ent:SetPos( Vector( 0, 0, 0 ) )
ent:SetAngles( Angle( 0, 0, 0 ) )
ent:Spawn()
ent:Activate()[/lua]
[QUOTE=Overv;24058928]This is how you would spawn a simple prop at the world spawn:
[lua]local ent = ents.Create( "prop_physics" )
ent:SetPos( Vector( 0, 0, 0 ) )
ent:SetAngles( Angle( 0, 0, 0 ) )
ent:Spawn()
ent:Activate()[/lua][/QUOTE]
im going to try that.
[editline]12:59PM[/editline]
i got it to work now!, thanks guys.
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