• You know you've been working with GLua too long when...
    10 replies, posted
I don't think I've ever seen one of these before. It's just [url=http://www.fortogden.com/foredneck.html]this[/url] rehashed. I'll start: [release] You know you've been working with GLua too long when you use [b][url=wiki.garrysmod.com/?title=ENT.PhysicsSimulate]ENT.PhysicsSimulate [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]. [/release]
When you make one of these threads [CODE]function Threads() if ply:MakeThread then ply:PrintMessage (HUD_PRINTTALK, "How many threads of these are there?") end end[/CODE] ?
When looking at a cloud reminds you of cloudscripts.
When you wake up and are still sleepy, you wonder at what offset in the virtual table your getting up and walking around are. But yeah seriously, too many of these threads.
[QUOTE=The freeman;24070426]When you make one of these threads.[/QUOTE] qft, I really wanted to post exactly the same when I saw the title.
When the first thing you do in the morning is check your anticheat logs to see if you get to ban any pigs. Pigs being BaconBotters.
[QUOTE=The freeman;24070426]When you make one of these threads [CODE]function Threads() if ply:MakeThread then ply:PrintMessage (HUD_PRINTTALK, "How many threads of these are there?") end[/CODE] ?[/QUOTE] [CODE] function Facepunch:GetThreadByKeyword( keyw ) for k, v in pairs( self.AllThreads ) do if k:lower( ):find( keyw ) then return Facepunch:GetThreadByTitle( k ); end; end; end; hook.Add( "Think", "hurrdurr", function( ) for k, v in pairs( player.GetAll( ) ) do if v:IsValid( ) and v:HasAFacepunchAccount( ) then for ik, iv in pairs( Facepunch:GetThreadByKeyword( keyw ) v:ChatPrint( string.format( "Oh great... another GLua thread: %s %s", k, v ) ); end; end; end; end ); [/CODE] Fixed. You know when you've been working with GLua too long when trying to work with PHP you accidentally use GLua syntax sometimes.
[QUOTE=Helix Alioth;24070743][CODE] function Facepunch:GetThreadByKeyword( keyw ) for k, v in pairs( self.AllThreads ) do if k:lower( ):find( keyw ) then return Facepunch:GetThreadByTitle( k ); end; end; end; hook.Add( "Think", "hurrdurr", function( ) for k, v in pairs( player.GetAll( ) ) do if v:IsValid( ) and v:HasAFacepunchAccount( ) then for ik, iv in pairs( Facepunch:GetThreadByKeyword( keyw ) v:ChatPrint( string.format( "Oh great... another GLua thread: %s %s", k, v ) ); end; end; end; end ); [/CODE] Fixed. You know when you've been working with GLua too long when trying to work with PHP you accidentally use GLua syntax sometimes.[/QUOTE] You know when you've been working with GLua too long when you correct someones code when it when it has no intention of doing anything?
when it's time for bed and you say, [lua] sleep( 300000 ); [/lua]
[QUOTE=VeryNiceGuy;24072085]when it's time for bed and you say, [lua] sleep( 300000 ); [/lua][/QUOTE] You sleep for an awfully long time. [lua]sleep(39600);[/lua]
I wasn't sure how long it was in hours :v:
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