• Auto Server Reconnection
    3 replies, posted
I want something that reconnects the player to the server automatically if a "Connection problem" Happends, for example a crash Thank You
well, you cant, since the user or client isent connected to the server they cant use any of your lua scripts. migth have worked if you had a dll, but that will require the cliant to download it first...
[QUOTE=Milo942;24254644]well, you cant, since the user or client isent connected to the server they cant use any of your lua scripts. migth have worked if you had a dll, but that will require the cliant to download it first...[/QUOTE] Bullshit. If there is a way to detect if the server has crashed, it's fully possible. Probably by monitoring move packets. [code] ] lua_openscript_cl anticrash.lua Running script anticrash.lua... ] rcon lua_run while true do debug.sethook() end Crashed Crashed [/code] [editline]10:05AM[/editline] I'm going to tidy this up and release it. It's stupidly simple, but since there's a demand I may as well do the job properly.
[url]http://www.facepunch.com/showthread.php?t=989733[/url] :brofist:
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