Is there any way using lua to determine if a valid entity is frozen or not? I've looked through the GMod Wiki at entity and PhysObj functions but couldn't find it. Thanks.
[editline]08:59PM[/editline]
Well? Hello?
I could.
[b][url=http://wiki.garrysmod.com/?title=PhysObj.IsMoveable]PhysObj.IsMoveable [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]
:doh: I'm retarded
dunno how I didn't find that
thanks
Sorry, you need to Log In to post a reply to this thread.