• Way of getting Entity.IsFrozen()?
    2 replies, posted
Is there any way using lua to determine if a valid entity is frozen or not? I've looked through the GMod Wiki at entity and PhysObj functions but couldn't find it. Thanks. [editline]08:59PM[/editline] Well? Hello?
I could. [b][url=http://wiki.garrysmod.com/?title=PhysObj.IsMoveable]PhysObj.IsMoveable [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]
:doh: I'm retarded dunno how I didn't find that thanks
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