Quick question: How to set multiple filters to tracedata?
3 replies, posted
Question is self explanatory. How do i set multiple filters in util.TraceLine()?
If by filter you mean entity, to define multiple entities to filter, use a table of entities on your tracedata filter.
This way :
{ LocalPlayer(), entityOne, entityTwo }
If by filter you mean masks
[lua]
MASK_WATER | MASK_OPAQUE | MASK_DEADSOLID --etc
[/lua]
Thanks.
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