I can't figure out any way to toggle open/close these special combine doors:
"models/props_combine/combine_door01.mdl"
"models/props_lab/elevatordoor.mdl"
"models/combine_gate_Vehicle.mdl"
"models/combine_gate_citizen.mdl"
I can open and close them separately (i think), but i can't see any function that would allow me to get the door state (open or closed) and so i can't make a toggle.
Any help would be appreciated.
bump.
At the moment, i'm using this to open these special doors, but i still dont have a way to toggle them:
Entity:Fire("setanimation","open",.1)
( Entity:Fire("toggle", "", .1) does not work )
Completely useless reply. Obviously didn't read the OP. (this is not even taking account the fact that prop_dynamic doesn't even have an 'open' input...)
In any case i've figured out a way, so this can be closed.
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