• Lego Hover Car
    41 replies, posted
Hi there Facepunchers :D This is a Lego Hover Car that is currently a W.I.P The modeling and compiling as a prop is done, [highlight]but I NEED SOMEONE TO CODE IT.[/highlight] [release]Features I want it to include: [list]Control it as a vehicle[/list] [list]Ability to hover[/list] [list]Mouse and W,A,S,D Controls[/list] Here is the download link for the source files and the compiled addon version,[highlight]but its yet to be coded. [url=http://www.megaupload.com/?d=OJ9P5XNY]Download[/url][/highlight] Here are some pictures: [URL=http://img405.imageshack.us/i/legocar.png/][IMG]http://a.imageshack.us/img405/7839/legocar.th.png[/IMG][/URL][URL=http://img217.imageshack.us/i/wheelfront.png/][IMG]http://a.imageshack.us/img217/8260/wheelfront.th.png[/IMG][/URL][URL=http://img825.imageshack.us/i/wheelback.png/][IMG]http://a.imageshack.us/img825/2286/wheelback.th.png[/IMG][/URL][URL=http://img191.imageshack.us/i/legocarback.png/][IMG]http://a.imageshack.us/img191/6710/legocarback.th.png[/IMG][/URL] [highlight]Credits: Crowngate - Model Silver Spirit - Model Tweaking/Porter/Textures[/highlight][/release] [highlight]NOTE! IT'S NOT COMPLETE! W.I.P.[/highlight]
You haven't put a link to anything (which would help) and also this is a request so it should be in the requests section :) Edit: Also what format is it?
[QUOTE=Silver Spirit;23823589]You haven't put a link to anything (which would help) and also this is a request so it should be in the requests section :) Edit: Also what format is it?[/QUOTE] 1. I have put up pictures, if that counts... 2. Its only a .3ds file Edit: Sorry for being newbish, but how do you move the thread??
[QUOTE=Crowngate;23823604]1. I have put up pictures, if that counts... 2. Its only a .3ds file Edit: Sorry for being newbish, but how do you move the thread??[/QUOTE] Pictures do not a model make :P We need the actual file to port it (you'll need to upload it somewhere). .3ds is good most modelling programs can import them. You'll need to PM a moderator and ask them politely to move it.
[QUOTE=Silver Spirit;23823661]Pictures do not a model make :P We need the actual file to port it (you'll need to upload it somewhere). .3ds is good most modelling programs can import them. You'll need to PM a moderator and ask them to move it.[/QUOTE] Ok, i will put the file up for download :D Where can i find the moderator?
[QUOTE=Crowngate;23823679]Where can i find the moderator?[/QUOTE] Listed along the bottom of the thread list in any of the categories, written in green, click on one and then on "send a private message to (name)". Edit: its [noparse][url][/url][/noparse]
[QUOTE=Silver Spirit;23823722]Listed along the bottom of the thread list in any of the categories, written in green, click on one and then on "send a private message to (name)". Edit: its [noparse][url][/url][/noparse][/QUOTE] Fixed it now :D Will PM a moderator now :D
Humm, doesn't seem to have any textures, will have to improvise.
[QUOTE=Silver Spirit;23823858]Humm, doesn't seem to have any textures, will have to improvise.[/QUOTE] Do as you wish :D
Right fixed up a few errors on the model, made a texture for it and UVed it, ported it and voila! [img]http://0mcfbq.bay.livefilestore.com/y1psxah3Mv1sMvs24TzRx-yJK_GT2SB7cznbWbyua6g2i29iFzBicrH-BZq0mpotYVe-8MvRlYBw_-T8T-wj3tYmM_QIUUfSyuq/Lego%20Car.jpg?psid=1[/img] Download is in addon format with a spawnlist and includes the source files for the compilation and the fixed up model in SMD and 3ds format ^^ [url=http://public.bay.livefilestore.com/y1pC97uePCF5tO6N93qoS7QDNKcHkc72izgdYDFH-JdzfJ1OFmA_vTz25-x5fJZj8ClGJuwEHc80_poeRTEJaa-4Q/Lego%20Car.zip?download&psid=1]Download[/url] So now it kind of is a release thread at least :P
[QUOTE=Silver Spirit;23824946]Right fixed up a few errors on the model, made a texture for it and UVed it, ported it and vola! [img]http://0mcfbq.bay.livefilestore.com/y1psxah3Mv1sMvs24TzRx-yJK_GT2SB7cznbWbyua6g2i29iFzBicrH-BZq0mpotYVe-8MvRlYBw_-T8T-wj3tYmM_QIUUfSyuq/Lego%20Car.jpg?psid=1[/img] Download is in addon format with a spawnlist and includes the source files for the compilation and the fixed up model in SMD and 3ds format ^^ [url=http://r6whsa.bay.livefilestore.com/y1pJWJBsChORWrJ2zRQS1kCZ0kzO57ekbig70oae_55UttqITQHceyVuNHEM5mpQzMCgxnTtzESqU8CSG6kAKWbbG13bxgJh9Jj/Lego%20Car.zip?download&psid=1]Download[/url] So now it kind of is a release thread at least :P[/QUOTE] AWESOME!!! :D:D:D Thank you so much :D
[QUOTE=Crowngate;23824987]AWESOME!!! :D:D:D Thank you so much :D[/QUOTE] np :) was pretty easy to do ^^ You'll have to see if someone else can make it drivable as I have no idea how to do it :P
[QUOTE=Silver Spirit;23825077]np :) was pretty easy to do ^^ You'll have to see if someone else can make it drivable as I have no idea how to do it :P[/QUOTE] Thats ok, im just glad you made it a prop :D Can i PM you if i need more help that is similar to this?
[QUOTE=Crowngate;23825229]Thats ok, im just glad you made it a prop :D Can i PM you if i need more help that is similar to this?[/QUOTE] Sure ^^ Though I may not be able to compile things if i'm buzy, but I can certainly give you help with things :)
[QUOTE=Silver Spirit;23825407]Sure ^^ Though I may not be able to compile things if i'm buzy, but I can certainly give you help with things :)[/QUOTE] I have found a bug with the model.... One of the "motor" components in the back is missing.. Can you plz fix this? [URL=http://img801.imageshack.us/i/gmbigcity0000.jpg/][IMG]http://a.imageshack.us/img801/3659/gmbigcity0000.th.jpg[/IMG][/URL]
[QUOTE=Crowngate;23830241]I have found a bug with the model.... One of the "motor" components in the back is missing.. Can you plz fix this? *pic*[/QUOTE] The model you gave me only had 1 @.@ That is the exact model as I was given it.
[QUOTE=Silver Spirit;23834442]The model you gave me only had 1 @.@ That is the exact model as I was given it.[/QUOTE] hmmmm, that was wierd.... If i give you the model again, can you fix it then? Only if you are not busy, of course :D
[QUOTE=Crowngate;23844236]hmmmm, that was wierd.... If i give you the model again, can you fix it then? Only if you are not busy, of course :D[/QUOTE] There i've fixed it, and updated my earlier post with the new download link.
[QUOTE=Silver Spirit;23870488]There i've fixed it, and updated my earlier post with the new download link.[/QUOTE] Thank you man :D Again, AWESOME :D
[QUOTE=Crowngate;23915629]Thank you man :D Again, AWESOME :D[/QUOTE] np :)
[QUOTE=Silver Spirit;23916508]np :)[/QUOTE] Im sorry to bother you, but the link seems to be broken....
[QUOTE=Crowngate;23942645]Im sorry to bother you, but the link seems to be broken....[/QUOTE] np :) should work now.
[QUOTE=Silver Spirit;23942784]np :) should work now.[/QUOTE] Thank you :D It works now :D
[QUOTE=Crowngate;23943873]Thank you :D It works now :D[/QUOTE] ^^
And now, i need someone to code it.....
Anyone??? Plz I really want this to be an entity that i can drive around in :D So if anyone here knows LUA coding, then PLZ help me out.... :D
[code] concommand.Add("legocar", function() spawnvehicle = ents.Create("prop_vehicle_jeep") spawnvehicle:SetModel("your/model/path.mdl") spawnvehicle:SetKeyValue("vehiclescript", "scripts/vehicles/jeep_test.txt") hook.Call("PlayerSpawnedVehicle", GAMEMODE, player, spawnvehicle) end ) [/code] Probably work. Put in lua/autorun(maybe /server)
[QUOTE=Busymonkey;23986416][code] concommand.Add("legocar", function() spawnvehicle = ents.Create("prop_vehicle_jeep") spawnvehicle:SetModel("your/model/path.mdl") spawnvehicle:SetKeyValue("vehiclescript", "scripts/vehicles/jeep_test.txt") hook.Call("PlayerSpawnedVehicle", GAMEMODE, player, spawnvehicle) end ) [/code] Probably work. Put in lua/autorun(maybe /server)[/QUOTE] But how do i set up the "Lego Car" addon folder so that its visible in the Entity category??
Then you'd had to make a car entity, afaik
[QUOTE=Busymonkey;24003866]Then you'd had to make a car entity, afaik[/QUOTE] Hehe :D Sorry for my stupidity, but how do i do that? :D Edit: I only know the modeling part :D
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