• Adding SpawnFlags on spawning.
    4 replies, posted
How can i add spawnflags to an entity when spawning through a script?
FALCON Bump! No, seriously, even if there isn't a way please tell so that i could stop searching.
[lua] ent:SetKeyValue("spawnflags", "SPAWNFLAGSHERE") ent:Spawn() [/lua] Should do it.
[QUOTE=_Undefined;25086496]ent:SetKeyValue("spawnflags", "SPAWNFLAGSHERE") ent:Spawn() Should do it.[/QUOTE]Thank you. [editline]03:57PM[/editline] Whata hell? [url]http://www.facepunch.com/showthread.php?t=1006928[/url] :D You lazy bastard.
Hah.
Sorry, you need to Log In to post a reply to this thread.