• Custom HUD for each Fretta player class
    3 replies, posted
If I had a Lua file which would display a custom HUD for the player, how could I apply it to different Fretta player classes? And what if I wanted to apply it to everyone?
Just have a HudPaint hook with a bunch of if-then statements based off the return of LocalPlayer():Team().
That makes sense, thanks. And another quick question.. if I wanted to display a message to the client when he's killed someone, how would I go about doing so? PlayerDeath is a serverside event so I'm not sure how I'd go about doing it? Would I have to use usermessages or is there a better clientside method?
You could do usermessages, but I've always liked the simple ChatMessage. So I'd make something like killer:ChatMessage("You killed "..victim:Nick().."!") and put that in a playerdeath hook. This runs serverside, of course.
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