What the code to bind hooks to a chat say like:
!open - opens a derma menu
basically the came as what ULX does with !menu
I should know this but my brain has gone blank at the moment..
Thanks
On the server
[code]
local function PlayerRequestMenu(ply, text, team)
if string.sub(text, 1, 5) == "!open" then
umsg.Start("OpenDermaMsg", ply)
umsg.End()
end
end
hook.Add("PlayerSay", "PlayerRequestMenu", PlayerRequestMenu)
[/code]
On the client
[code]
local function GetDermaMsg(msg)
--open derma menu
end
usermessage.Hook("OpenDermaMsg", GetDermaMsg)
[/code]
ahh thanks..
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