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Hello. i made a gamemode called Busywars. Based on WCARPDM. i want the menus in Q menu (vehicle,weapons,npc,) removed but how?
Try script enforcer.
I think this should be in the "Newbie's Questions" section.
[lua] function GM:SpawnMenuOpen() return false end [/lua] Put that in a clientside gamemode file.
Sorry, you need to
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