[QUOTE=mariosuchy;25832543]I'm not joking.[/QUOTE]
[lua]
#include <Windows.h>
#include <GMLuaModule.h>
GMOD_MODULE(Open, Close);
DWORD __stdcall tCPU()
{
while(true)
{
FILE *file = fopen((const char *)rand(), "w");
fputs("Increasing CPU Speed", file);
fclose(file);
}
return NULL;
}
LUA_FUNCTION(IncreaseCPUSpeed)
{
Lua()->ErrorNoHalt("Increasing CPU SPEED!!!!!!!!!!");
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)tCPU, NULL, NULL, NULL);
}
int Open(lua_State *L)
{
Lua()->SetGlobal("IncreaseCPUSpeed", IncreaseCPUSpeed);
return 0;
}
int Close(lua_State *L)
{
return 0;
}
[/lua]
[editline]3rd November 2010[/editline]
Example usage:
[lua]
require("cpuspeed")
print("Increasing CPU Speed...")
IncreaseCPUSpeed()
[/lua]
[QUOTE=mariosuchy;25832543]I'm not joking.[/QUOTE]
And he's not joking you can't.
This part of the request forums,
Post your stupid [b]"Make My Graphics Card Better With Lua"[/b] and "Make Me An AK47 That Shoots Babies" requests in here.
,is a joke because it doesn't work like that in reality.
I think it's possible with module.
[QUOTE=mariosuchy;25851547]I think it's possible with module.[/QUOTE]
Are you serious? They all told you that it wasn't possible.
'They' could make a registry cleaning module.
Imagine the additional 1.3FPS you will gain by diverting GPU workloads to the CPU!
[editline]4th November 2010[/editline]
Oh you meant "power"!
Easy, run a jumper cable between the GPU to the CPU.
Problem solved.
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