Just want to vector location of the camera.
[CODE]LocalPlayer():GetViewEntity()[/CODE]
That doesn't work when third person is enabled.
[CODE]LocalPlayer():GetPos + LocalPlayer():GetCurrentViewOffset()[/CODE]
This also only works in first person.
It's odd that such a simple thing is so difficult.
[img]http://wiki.garrysmod.com/favicon.ico[/img] [url=http://wiki.garrysmod.com/page/Global/EyeVector]Global.EyeVector[/url] or [img]http://wiki.garrysmod.com/favicon.ico[/img] [url=http://wiki.garrysmod.com/page/Global/EyePos]Global.EyePos[/url]?
You also might need
[img]http://wiki.garrysmod.com/favicon.ico[/img] [url=http://wiki.garrysmod.com/page/Entity/EyeAngles]Entity:EyeAngles[/url]
Just saying. Dealing with cameras usually requires both unless you want them to freecam
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