• How in gods name do i work gm_bass?
    10 replies, posted
Yeah, i just downloaded it and required it in my code, but up to that point, i'm stumped, can anyone give me a list of functions and their description and/or documentation for it please? Thanks!
[lua] List of functions: * BASS.StreamFile( string path ) --Returns BASS channel on success, false on fail * BASS.StreamFileURL( string path, int, function callback ) --Can't remember what it returns * BASS.SetPosition( vec Pos, vec Vel, vec Front, vec Up ) --Sets 3D position in world * BASS.p_PendingChannels --No idea what this is List of metafunctions for BASS channels: * play() * pause() * stop() * getlength() * getposition() * gettag( string Format ) --Returns formated tags [url]http://gmodmodules.googlecode.com/sv...ags-readme.txt[/url] * getplaying() * getlevel() * setposition( number noIdeaWhat ) * setvolume( float volume ) * fft2048() --No idea * set3dposition( vec Pos, vec Orientation, vec Velocity) * getrawtag( int ) [/lua]
Thanks, just what i was looking for. Though, does the module have to be on every client or just on the server?
[QUOTE=decyg;26447087]Thanks, just what i was looking for. Though, does the module have to be on every client or just on the server?[/QUOTE] Every client. Example [lua]require("bass") local mysound = BASS.StreamFile( "somesound.wav" ) if mysound then mysound:play() end[/lua]
ffffffffff
[QUOTE=decyg;26447106]ffffffffff[/QUOTE] Just tell them to download it.
Yeah, i know, but i was hoping to do it without having to tell everyone to download it. Since it's kind of a pain if everyone has to download it if they want the jukebox to work.
Javascript? My current jukebox i run on my server uses a html panel and a flash element on my site.
oh. derp. i've just been using getid3 to get the length and a timer to keep track of it.
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