Hello there, How would i go about setting a players active weapon. I saw the function "player:GetActiveWeapon()" but no "player:SetActiveWeapon()" , or "player:SetEquiped()".
Any help please?
[b][url=http://wiki.garrysmod.com/?title=Player.SelectWeapon]Player.SelectWeapon [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]
Uses a [b]string[/b] as an argument (weapon's class).
However,it will not select weapons that have no ammo left.
thanks :)
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