After going back to some scripts I started a couple of months ago, it seems some of the bloom options of the DrawBloom function been changed in recent updates. It was working as intended in after the December update if I remember correctly, but not after the January and February updates. In particular, the multiply and darken components seem to have different effects. Looking at the update notes and GitHub, nothing was changed in the Bloom function, but there was changes to some of the shader setups.
Is there a conversion to get similar visual effects based off the old values? Or is this a minor bug?
Thanks
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