Im trying to remove all entities with this class names but it returns it a nil value.
[lua]
function ResetSpawn(ply, cmd, args)
for k, v in pairs(SpawnZone) do
ents.FindByClass((v.Class)):Remove();
end
timer.Destroy("SpawnZoneThink")
end
concommand.Add("reset_spawnpoints", ResetSpawn);
[/lua]
Any idea why Remove() would return nil if it's supposed to remove entities?
There aren't any entities. Also, it returne a table.
[QUOTE=Chessnut;35298231]There aren't any entities. Also, it returne a table.[/QUOTE]
How would I go about removing it then?
[lua]
for k2, v2 in pairs( ents.FindByClass(v.Class) ) do
SafeRemoveEntity(v2);
end;
[/lua]
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