• Mass prop spawning on map start
    1 replies, posted
Im looking for a way to spawn multiple props around a map by a script. There wont just be one or two there will be 50+ needing to be spawned in specific places. I am needing this to be neat as possible. I dont want to be using: barrel=ents.Create("prop_physics") barrel:SetModel("models/props_c17/oildrum001.mdl") barrel:SetPos(Vector(0,0,0)) barrel:Spawn() On every prop I want. is this the way to go about it or is there a neater more efficient way?
I would use a for loop and a table. [code] props = { ["models/props_c17/oildrum001.mdl"] = Vector(0, 0, 0), ["PROP PATH"] = Vector(POSITON), ["PROP PATH"] = Vector(POSITON) -- Just add more entries to the table to add props. } for path, pos in pairs(props) do ent = ents.Create("props_physics") -- Not sure if that is the right entity, its been awhile ent:SetModel(path) ent:SetPos(pos) ent:Spawn() end [/code]
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