I want to set it: when map gm_flatgrass then [CODE]boxcord=ents.FindInBox(Vector(768, -512, 30), Vector(1280, 512, 230))[/CODE]
if map gm_***** then [CODE]boxcord=ents.FindInBox(Vector(-8763,-3457,96), Vector(-8252,-3202,300))[/CODE]
this is part of the code i want to use "boxcord"
[LUA] for _, ent in pairs(boxcord) do[/LUA]
[lua]
if game.GetMap() == "gm_flatgrass" then
boxcord = ents.FindInBox(Vector(768, -512, 30), Vector(1280, 512, 230));
else
boxcord=ents.FindInBox(Vector(-8763,-3457,96), Vector(-8252,-3202,300))
end
[/lua]
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