• My remove default map props code removes also doorgroups
    2 replies, posted
Basicaly on the map rp_catalyst_v1 I have this lua code that removes all the props created by the map so I can build my own custom ones. But when I put it in after a while I noticed that it also removes doorgroups and some wanted props. If there is a way to maby remove sertain props on the map like these models "models/props/CS_militia/barstool01.mdl", "models/props_c17/FurnitureDresser001a.mdl", "models/props_c17/FurnitureBed001a.mdl", "models/props_c17/FurnitureMattress001a.mdl", "models/props/CS_militia/couch.mdl" Here is the code I'm using [lua] if SERVER then timer.Create("cleanshit", 15, 1, function() for k, v in pairs(ents.FindByClass("prop_physics")) do if IsValid(v) and v:CreatedByMap() then v:Remove() end end end) end[/lua] All the other props are fine but I realy don't want those props to spawn cause there bunks and I built my custom ones. Thanks in advance Jeromy Han
Its removing all physics props created by the map.. Not sure of a away to remove them unless you specify the prop or something
[QUOTE=AustinH;49854539]Its removing all physics props created by the map.. Not sure of a away to remove them unless you specify the prop or something[/QUOTE] Thats what I ment by doing I wan't the models below to be removed "models/props/CS_militia/barstool01.mdl", "models/props_c17/FurnitureDresser001a.mdl", "models/props_c17/FurnitureBed001a.mdl", "models/props_c17/FurnitureMattress001a.mdl", "models/props/CS_militia/couch.mdl"
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