My remove default map props code removes also doorgroups
2 replies, posted
Basicaly on the map rp_catalyst_v1 I have this lua code that removes all the props created by the map so I can build my own custom ones. But when I put it in after a while I noticed that it also removes doorgroups and some wanted props.
If there is a way to maby remove sertain props on the map like these models
"models/props/CS_militia/barstool01.mdl", "models/props_c17/FurnitureDresser001a.mdl", "models/props_c17/FurnitureBed001a.mdl", "models/props_c17/FurnitureMattress001a.mdl", "models/props/CS_militia/couch.mdl"
Here is the code I'm using
[lua]
if SERVER then
timer.Create("cleanshit", 15, 1, function()
for k, v in pairs(ents.FindByClass("prop_physics")) do
if IsValid(v) and v:CreatedByMap() then
v:Remove()
end
end
end)
end[/lua]
All the other props are fine but I realy don't want those props to spawn cause there bunks and I built my custom ones.
Thanks in advance
Jeromy Han
Its removing all physics props created by the map.. Not sure of a away to remove them unless you specify the prop or something
[QUOTE=AustinH;49854539]Its removing all physics props created by the map.. Not sure of a away to remove them unless you specify the prop or something[/QUOTE]
Thats what I ment by doing I wan't the models below to be removed
"models/props/CS_militia/barstool01.mdl", "models/props_c17/FurnitureDresser001a.mdl", "models/props_c17/FurnitureBed001a.mdl", "models/props_c17/FurnitureMattress001a.mdl", "models/props/CS_militia/couch.mdl"
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