Old Code
[code]
/*---------------------------------------------------------------------------
HUD ConVars
---------------------------------------------------------------------------*/
surface.CreateFont( "SpankyID", {
font = "TargetID",
size = 13,
weight = 500,
blursize = 0,
scanlines = 0,
antialias = true,
underline = false,
italic = false,
strikeout = true,
symbol = false,
rotary = false,
shadow = true,
additive = false,
outline = false,
} )
local ConVars = {}
local HUDWidth
local HUDHeight
CreateClientConVar("weaponhud", 0, true, false)
local function ReloadConVars()
ConVars = {
background = {0,0,0,100},
Healthbackground = {0,0,0,200},
Healthforeground = {140,0,0,180},
HealthText = {255,255,255,200},
Job1 = {0,0,150,200},
Job2 = {0,0,0,255},
salary1 = {0,150,0,200},
salary2 = {0,0,0,255}
}
for name, Colour in pairs(ConVars) do
ConVars[name] = {}
for num, rgb in SortedPairs(Colour) do
local CVar = GetConVar(name..num) or CreateClientConVar(name..num, rgb, true, false)
table.insert(ConVars[name], CVar:GetInt())
if not cvars.GetConVarCallbacks(name..num, false) then
cvars.AddChangeCallback(name..num, function() timer.Simple(0,ReloadConVars) end)
end
end
ConVars[name] = Color(unpack(ConVars[name]))
end
HUDWidth = (GetConVar("HudW") or CreateClientConVar("HudW", 240, true, false)):GetInt()
HUDHeight = (GetConVar("HudH") or CreateClientConVar("HudH", 115, true, false)):GetInt()
if not cvars.GetConVarCallbacks("HudW", false) and not cvars.GetConVarCallbacks("HudH", false) then
cvars.AddChangeCallback("HudW", function() timer.Simple(0,ReloadConVars) end)
cvars.AddChangeCallback("HudH", function() timer.Simple(0,ReloadConVars) end)
end
end
ReloadConVars()
local function formatNumber(n)
n = tonumber(n)
if (!n) then
return 0
end
if n >= 1e14 then return tostring(n) end
n = tostring(n)
sep = sep or ","
local dp = string.find(n, "%.") or #n+1
for i=dp-4, 1, -3 do
n = n:sub(1, i) .. sep .. n:sub(i+1)
end
return n
end
local Scrw, Scrh, RelativeX, RelativeY
/*---------------------------------------------------------------------------
HUD Seperate Elements
---------------------------------------------------------------------------*/
local function DrawInfo()
LocalPlayer().DarkRPVars = LocalPlayer().DarkRPVars or {}
local Salary = "$" .. (LocalPlayer().DarkRPVars.salary or 0)
local JobWallet =
LANGUAGE.job .. (LocalPlayer().DarkRPVars.job or "") .. "\n"..
"$" .. (formatNumber(LocalPlayer().DarkRPVars.money) or 0)
local wep = LocalPlayer( ):GetActiveWeapon( );
if IsValid(wep) and GAMEMODE.Config.weaponhud then
local name = wep:GetPrintName();
draw.DrawText("Weapon: "..name, "UiBold", RelativeX + 5, RelativeY - HUDHeight - 18, Color(255, 255, 255, 255), 0)
end
end
local Page = Material("icon16/page_white_text.png")
local function GunLicense()
if LocalPlayer().DarkRPVars.HasGunlicense then
surface.SetMaterial(Page)
surface.SetDrawColor(255, 255, 255, 255)
surface.DrawTexturedRect(RelativeX + HUDWidth, ScrH() - 34, 32, 32)
end
end
local function Agenda()
local DrawAgenda, AgendaManager = DarkRPAgendas[LocalPlayer():Team()], LocalPlayer():Team()
if not DrawAgenda then
for k,v in pairs(DarkRPAgendas) do
if table.HasValue(v.Listeners or {}, LocalPlayer():Team()) then
DrawAgenda, AgendaManager = DarkRPAgendas[k], k
break
end
end
end
if DrawAgenda then
draw.RoundedBox(0, 10, 10, 460, 110, Color(0, 0, 0, 155))
draw.RoundedBox(0, 12, 12, 456, 106, Color(51, 58, 51,100))
draw.RoundedBox(0, 12, 12, 456, 20, Color(0, 0, 70, 100))
draw.DrawText(DrawAgenda.Title, "DarkRPHUD1", 30, 12, Color(255,0,0,255),0)
local AgendaText = ""
for k,v in pairs(team.GetPlayers(AgendaManager)) do
if not v.DarkRPVars then continue end
AgendaText = AgendaText .. (v.DarkRPVars.agenda or "") .. "\n"
end
draw.DrawText(string.gsub(string.gsub(AgendaText, "//", "\n"), "\\n", "\n"), "DarkRPHUD1", 30, 35, Color(255,255,255,255),0)
end
end
local VoiceChatTexture = surface.GetTextureID("voice/icntlk_pl")
local function DrawVoiceChat()
if LocalPlayer().DRPIsTalking then
local chbxX, chboxY = chat.GetChatBoxPos()
local Rotating = math.sin(CurTime()*3)
local backwards = 0
if Rotating < 0 then
Rotating = 1-(1+Rotating)
backwards = 180
end
surface.SetTexture(VoiceChatTexture)
surface.SetDrawColor(ConVars.Healthforeground)
surface.DrawTexturedRectRotated(ScrW() - 100, chboxY, Rotating*96, 96, backwards)
end
end
local function LockDown()
local chbxX, chboxY = chat.GetChatBoxPos()
if util.tobool(GetConVarNumber("DarkRP_LockDown")) then
local cin = (math.sin(CurTime()) + 1) / 2
local chatBoxSize = math.floor(ScrH() / 4)
draw.DrawText(LANGUAGE.lockdown_started, "ScoreboardSubtitle", chbxX, chboxY + chatBoxSize, Color(cin * 255, 0, 255 - (cin * 255), 255), TEXT_ALIGN_LEFT)
end
end
local Arrested = function() end
usermessage.Hook("GotArrested", function(msg)
local StartArrested = CurTime()
local ArrestedUntil = msg:ReadFloat()
Arrested = function()
if CurTime() - StartArrested <= ArrestedUntil and LocalPlayer().DarkRPVars.Arrested then
draw.DrawText(string.format(LANGUAGE.youre_arrested, math.ceil(ArrestedUntil - (CurTime() - StartArrested))), "DarkRPHUD1", ScrW()/2, ScrH() - ScrH()/12, Color(255,255,255,255), 1)
elseif not LocalPlayer().DarkRPVars.Arrested then
Arrested = function() end
end
end
end)
local AdminTell = function() end
usermessage.Hook("AdminTell", function(msg)
local Message = msg:ReadString()
AdminTell = function()
draw.RoundedBox(4, 10, 10, ScrW() - 20, 100, Color(0, 0, 0, 200))
draw.DrawText(LANGUAGE.listen_up, "GModToolName", ScrW() / 2 + 10, 10, Color(255, 255, 255, 255), 1)
draw.DrawText(Message, "ChatFont", ScrW() / 2 + 10, 80, Color(200, 30, 30, 255), 1)
end
timer.Simple(10, function()
AdminTell = function() end
end)
end)
hook.Add("PlayerSpawnedProp", "propCounter", function( ply, model, ent )
ent.Owner = ply
end)
function timeToStr( time )
local tmp = time
local s = tmp % 60
tmp = math.floor( tmp / 60 )
local m = tmp % 60
tmp = math.floor( tmp / 60 )
local h = tmp % 24
tmp = math.floor( tmp / 24 )
local d = tmp % 7
local w = math.floor( tmp / 7 )
return string.format( "%2i hours and %2i minutes", h, m)
end
/*---------------------------------------------------------------------------
Drawing the HUD elements such as Health etc.
---------------------------------------------------------------------------*/
name = Material("icon16/user.png")
job = Material("icon16/wrench.png")
salarr = Material("icon16/money.png")
banii = Material("icon16/money_dollar.png")
played = Material("icon16/time.png")
local function MyHUD()
net.Receive( "FuelMod", function( len )
veh = net.ReadEntity()
gas = net.ReadFloat()
end )
local newtime = string.ToMinutesSeconds(CurTime())
local ply = LocalPlayer()
local hp,ar = ply:Health(),ply:Armor()
local slujba = LocalPlayer().DarkRPVars.job or "Unemployed"
local salar = LocalPlayer().DarkRPVars.salary or "NONE"
local bani = LocalPlayer().DarkRPVars.money or "NONE"
local hr = LocalPlayer().DarkRPVars.Energy
local pr = LocalPlayer():GetCount("props")
local sta = LocalPlayer():GetNWInt( "tcb_Stamina" )
local totaltime = timeToStr(LocalPlayer():GetUTimeTotalTime())
local showstamina = true
LocalPlayer().DarkRPVars = LocalPlayer().DarkRPVars or {}
LocalPlayer().DarkRPVars.Energy = LocalPlayer().DarkRPVars.Energy or 0
if (ply:Alive()) then
draw.RoundedBox(0,5,ScrH() - 145,270,25,Color(0,0,0,200))
draw.RoundedBox(0,5,ScrH() - 175,270,25,Color(0,0,0,200))
surface.SetMaterial(name)
surface.SetDrawColor(255,255,255,255)
surface.DrawTexturedRect(10,ScrH() - 110,16,16)
draw.SimpleText("Vist: www.4lategaming.com","TargetID",10,ScrH() - 142)
draw.RoundedBox(0,5,ScrH() - 115,270,110,
Something like this should work:
[CODE]
local plyHunger = LocalPlayer():getDarkRPVar( "Energy" )
draw.RoundedBox( 6, 20, 10, 200 * plyHunger / 100, 20, Color( 25, 255, 25, 245 ) )
and for the text
draw.DrawText( plyHunger, "DermaLarge", 50, 50, color_white )
[/CODE]
Mess around with the code, and make it so that it suits you.
Untested but should work.
[QUOTE=Tupac;49878334]Something like this should work:
[CODE]
local plyHunger = LocalPlayer():getDarkRPVar( "Energy" )
draw.RoundedBox( 20, 10, 200 * plyHunger / 100, 20, Color( 25, 255, 25, 245 ) )
and for the text
draw.DrawText( plyHunger, 50, 50, color_white )
[/CODE]
Mess around with the code, and make it so that it suits you.
Untested but should work.[/QUOTE]
It does not trust me i have tried.
[QUOTE=Borris_Squad;49878366]It does not trust me i have tried.[/QUOTE]
I highly doubt you did it correctly. Because the code I provided looks fine.
[QUOTE=Tupac;49878369]I highly doubt you did it correctly. Because the code I provided looks fine.[/QUOTE]
Well, last time i got the stamina working so i must have done something correctly. So be it lost that code.
That code Tupac provided is incorrect.
I don't know about DarkRP or DarkRP variables, but the use of draw.RoundedBox is wrong
[code]draw.RoundedBox( number cornerRadius, number x, number y, number width, number height, table color )[/code]
A corner radius wasn't provided.
Same for draw.DrawText
[code]draw.DrawText( string text, string font, number x, number y, table color, number xAlign )[/code]
No font was provided.
[QUOTE=McDunkable;49878929]That code Tupac provided is incorrect.
I don't know about DarkRP or DarkRP variables, but the use of draw.RoundedBox is wrong
[code]draw.RoundedBox( number cornerRadius, number x, number y, number width, number height, table color )[/code]
A corner radius wasn't provided.
Same for draw.DrawText
[code]draw.DrawText( string text, string font, number x, number y, table color, number xAlign )[/code]
No font was provided.[/QUOTE]
My bad, was in a rush. Thanks, fixed.
You don't need any of that garbage at the top, all of the [lua]local Color = Color
local CurTime = CurTime
local cvars = cvars
local DarkRP = DarkRP
local draw = draw
local GetConVar = GetConVar
local hook = hook
local IsValid = IsValid
local Lerp = Lerp
local localplayer
local math = math
local pairs = pairs
local ScrW, ScrH = ScrW, ScrH
local SortedPairs = SortedPairs
local string = string
local surface = surface
local table = table
local timer = timer
local tostring = tostring
local plyMeta = FindMetaTable("Player")
[/lua]
[QUOTE=DanielHershey;49881670]You don't need any of that garbage at the top, all of the [lua]local Color = Color
local CurTime = CurTime
local cvars = cvars
local DarkRP = DarkRP
local draw = draw
local GetConVar = GetConVar
local hook = hook
local IsValid = IsValid
local Lerp = Lerp
local localplayer
local math = math
local pairs = pairs
local ScrW, ScrH = ScrW, ScrH
local SortedPairs = SortedPairs
local string = string
local surface = surface
local table = table
local timer = timer
local tostring = tostring
local plyMeta = FindMetaTable("Player")
[/lua][/QUOTE]
gotta make things quick!!111!!!11!
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