• May somebody take a look?
    5 replies, posted
For some reason it's not working could somebody Help me out? [QUOTE] AddCSLuaFile( "cl_init.lua" ) AddCSLuaFile( "shared.lua" ) include( 'shared.lua' ) // Serverside only stuff goes here /*--------------------------------------------------------- Name: gamemode:PlayerLoadout( ) Desc: Give the player the default spawning weapons/ammo ---------------------------------------------------------*/ function GM:PlayerSpawn( ply ) Self.BaseClass:PlayerSpawn( ply ) ply:SetGravity( 0, 90 ) ply:SetMaxHealth( 125, true ) ply:SetWalkSpeed( 325 ) ply:SetRunSpeed( 525 ) end function GM:PlayerLoadout( ply ) ply:StripWeapons() ply:Give( "weapon_crowbar" ) end function GM:PlayerInitialSpawn() self.BaseClass:PlayerInitialSpawn( ply ) if ply:IsAdmin() then ply:PrintMessage( HUD_PRINTTALK, "Advanced Roleplay: Welcome Admin!" ) end end [/QUOTE] [QUOTE] GM.Name = "Advanced Roleplay" GM.Author = "Swiftflame & Devilkill" GM.Email = "N/A" GM.Website = "http://Roleplay-Academy.com" -- This code will derive the gamemode in sandbox DeriveGamemode( "sandbox" ) function GM:Initialize() self.BaseClass.Initialize( self ) end [/QUOTE]
how does your gamemode folder look like? do you get any error(s)?
It doesný give any error(s). That's the wierd thing. [IMG]http://roleplay-academy.com/image/image_01.jpg[/IMG] Could it be Because of the Entitie Weapon_Crowbar is not in the Entities folder?
Rename your Gamemode Folder to Roleplay, You cant have spaces and dots n' shit in it.
Yes you can have dots ! The gamemode folder name for PERP is "perp2.5" ! BTW, what is happenning ? The loaded gamemode is Sandbox ? Or Base ? Or the gamemode loads but nothing changes ?
[QUOTE=MrManiak;36064531]Yes you can have dots ! The gamemode folder name for PERP is "perp2.5" ! BTW, what is happenning ? The loaded gamemode is Sandbox ? Or Base ? Or the gamemode loads but nothing changes ?[/QUOTE] I already helped him, he added me to steam
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