How would i make it so there is a default pac outfit attatched to a player on spawn?
ive looked and can only find pac.setupent which only allows me to attach it to 1 person
my error when i try to attach a pac outfit with a second player
[CODE]
[ERROR] addons/pac3/lua/pac3/core/client/integration_tools.lua:95: attempt to index local 'outfit' (a boolean value)
1. AttachPACPart - addons/pac3/lua/pac3/core/client/integration_tools.lua:95
2. func - gamemodes/testgm/gamemode/cl_init.lua:21
3. unknown - lua/includes/extensions/net.lua:32
[/CODE]
[url=https://github.com/CapsAdmin/pac3/wiki/PAC-in-gamemodes#how-do-i-attach-parts-to-my-entity]This might help you out[/url]
[QUOTE=LUModder;49912079][url=https://github.com/CapsAdmin/pac3/wiki/PAC-in-gamemodes#how-do-i-attach-parts-to-my-entity]This might help you out[/url][/QUOTE]
ive already looked at this and cant manage to figure it out
[editline]11th March 2016[/editline]
[QUOTE=Wildo;49912089]ive already looked at this and cant manage to figure it out[/QUOTE]
as stated previously if i do it like this players cannot see the pac outfit update on another player once changed and it brings up errors when i try to use this on different people
[lua]
pac.AddEntityClassListener("entity_class",pac.luadata.ReadFile("outfitfilethatsontheserver.txt"))
[/lua]
This is going to be the simplest way.
My Code:
[lua]
concommand.Add("PacSetup", function(ply)
pac.SetupENT(ply)
end)
concommand.Add("PacAdd", function(ply)
ply:AttachPACPart(pac.luadata.ReadFile("pac3/" .. txt .. ".txt"))
end)
concommand.Add("PacRemove", function(ply)
ply:RemovePACPart(pac.luadata.ReadFile("pac3/testpac.txt"))
end)
[/lua]
[editline]11th March 2016[/editline]
[QUOTE=LUModder;49912102][lua]
pac.AddEntityClassListener("entity_class",pac.luadata.ReadFile("outfitfilethatsontheserver.txt"))
[/lua]
This is going to be the simplest way.[/QUOTE]
im trying to attach the pac outfit to a player
[editline]11th March 2016[/editline]
[QUOTE=Wildo;49912108]My Code:
[lua]
concommand.Add("PacSetup", function(ply)
pac.SetupENT(ply)
end)
concommand.Add("PacAdd", function(ply)
ply:AttachPACPart(pac.luadata.ReadFile("pac3/" .. txt .. ".txt"))
end)
concommand.Add("PacRemove", function(ply)
ply:RemovePACPart(pac.luadata.ReadFile("pac3/testpac.txt"))
end)
[/lua]
[editline]11th March 2016[/editline]
im trying to attach the pac outfit to a player[/QUOTE]
i cant find any documentation anywhere about attaching pac outfits to players through lua
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